In this
blog I demonstrated how one can programmatically explore several chaotic
systems: logistic map, Barnsley fern and Lorenz system. While doing this I
focused mainly on producing plots or, at least, generating trajectories of
these systems with different programming languages. At the same time, on my
personal web page I have a section fully devoted to this same topic, where one
can plot trajectories of simple chaotic systems right in their browser. Until
recently I had only 1- and 2-dimensional systems, but last week I added
the Rössler attractor and in this post I am going to show how one
can easily produce 3-dimensional plots using only HTML5 canvas and a very handy
three.js library.
a collection of lengthy notes on how I am usually coward to do what is wrong and how I am sometimes brave to do what is right. Bits of management and self management, .NET programming, Clojure parenthesis and lots of design mistakes are the things one will find here.
суббота, 28 декабря 2013 г.
Javascript: Plotting Rössler Attractor on HTML5 Canvas in 3D
Labels:
3d,
attractor,
canvas,
chaos,
Chaos Theory,
code,
graphics,
html5,
javascript,
js,
plots,
programming,
Rössler attractor,
tldr,
web
среда, 11 декабря 2013 г.
TDD: Tests are for Focus
In recent posts I have written much about
testing as an inherent component of the software development process – the last one, for example, was devoted to some drawbacks of having tests. Now, to
keep things in balance I will turn to an advantage of TDD which I happen to mention
much less frequently than it deserves.
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